
Podvodsk (Ludum Dare 57)
A game about building an underwater city
Drag & drop building schematics in the top right corner to build them, each schematic costing different number of points
Try to get as deep as possible!
Esc = menu
TAB = change language ENG/RUS
F or F2 = fullscreen toggle
F1 - water effect toggle
10.05.25 update:
- added volume setting
- slightly adjusted the balance back
07.05.25 update:
- the second game mode, with which the building becomes more tactical
- 8 Medals for the endings of the tactical mode, with their own musical themes
- updated background with swimming fish and jellyfish
- new music
- air bubble effects for the environment and building
- updated balance
- added a menu with settings for convenience
15.04.25 update:
- "Bunker" and "Business center" card reworked for ballance
- new backgrounds and graphics
- additional main music theme and new sounds
- reworked cards animations
- improved the display of information during card places
11.04.25 update:
- post-jam web-version
- water shader, F1 - on\off
- new control option: mouse wheel up\down for select building cards
- animation for building cards
Status | Released |
Platforms | HTML5, Windows |
Rating | Rated 4.7 out of 5 stars (225 total ratings) |
Authors | Four Quarters team, kartonnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnnyi |
Genre | Puzzle |
Tags | 2D, Atmospheric, Indie, No AI, Pixel Art, Relaxing, Retro, Short, Singleplayer |
Download
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Click download now to get access to the following files:
Podvodsk_ld57.zip 12 MB
Podvodsk_ld57_postLD.zip 24 MB
Comments
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Ахах, милое название! Удачи в разработке
Great game, very polished.
My only suggestion is that I missed a little bit of feedback, like when reaching low levels of points I would expect some sound, or red color. Sometimes the game ended suddenly and I didnt realize why.
Also being able to see your construction at the end would be nice, like a panning from top to bottom.
Awesome game! Crossing fingers that this is going to see a full commercial release sometime in the future. The theme and execution is great, I really like how organic the city looks.
I downloaded the game to experiment a bit and doubled the score the Factory produces. I find it much more "competitive" with the other pieces this way. Maybe I'm missing something, but its much harder to place well then say Habitats, and I think it'd be better if their score reflected that.
Unfortunate that habitats are the most common piece while being the worst! Can't seem to budge past 5 or 6 on Classic!
i'm only managing like 5-7/8 in classic mode and 2-4/8 in tactic :( is it a luck thing or skill issues? i've been playing for hours now
Finally! Great game! I wish bunkers dropped more!

wow, this is really impressive, congrats!
Please please please put on Steam with gamepad support <3
Show post...
wonderful game!
NICE!
TIPS FOR NEW OR PLAYERS HAVING TROUBLE WITH GETTING FAR!
such a cool game! I played only the web version, but if there was any way to look at the whole construction when the game ends (maybe view slowly panning down?) that would be amazing
I'M GOATED
Can I download the music somewhere?
nice stuff
Very cool. Felt the melancholy of underwater city building deeper and deeper, thanks to music and visuals.
fun game.
Really fun!!
You guys make amazing things and the pixel art its so nice!
Cool game![]()
Bunker never seems to be a viable option.
Bunker is always a gamble. If you keep getting bunkers, you can get a LOT of +2's and really rack up points. It also has the benefit of going through solid ground, which is more use than just "getting points" in terms of positioning.
...But yeah, they're usually a bad pick.
too much water 7/10 - Ign
Fantastic game, I would suggest to make a scoreboard so I can keep up with my best score and so on, its crazy fun, wish you the best with the further development of anything you will make!
daaaayyyumnn crazy ass good
Мне понравилось!
Реализовали идею очень хорошо, мне понравилось. Игру, при желании, можно и масштабировать: добавить еще и горизонтальное строительство, к примеру чтобы добыть особенно дорогие ресурсы, добавить больше карточек на ход и сделать уклон больше в стратегию, а не в тетрис. Можно добавить и диоганальное строительство. В общем идея огненная! Надеюсь не забросите.
i feel like i would enjoy this game more if the cost ramping wasnt so high
also you should REALLY make the bonus that bunkers give scale with their cost
in the "late game" bunkers are absolutely not worth the investment, costing like 100 things total and then the next bunker you get gives +4 or so really isnt worth it
also scaffolding sucks
Scaffolding gets better in the lategame. When every building costs 100, scaffolding is basically +50, so it's as good as a factory with 5 tiles
Guys, this is really cool! You are amazing. Your work inspires us to keep making games.
Muito bom.
Very nice way to use oldschool gameplay with a new twist. I like it a lo
that's an amazing game. What i'd hope for is that on game over scene there is a slow panning of the camera towards the surface. It would add a very nice closure feeling to each run, being able to see what you built. But, that's just me. Overall I love this game! Keep it up!
That would be a good final touch. Love it.
Залип на час, отличная игра от отличных разработчиков
Урааа, Фор Квартельс сделали новую игру! Как я могу пропустить?
😍😍😍
i hate scaffolding so much it always screws over my bunker stratagy >:C
also it feels like as soon as some tiles of the bunker go off screen it just immediately stops adding points to the total
yea off screen bunkers dont add points anymore
amazing game i love it
Really fun game, i liked it a lot.
Would this be inspired by La Maison en Petits Cubes?
https://en.wikipedia.org/wiki/La%20Maison%20en%20Petits%20Cubes