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gambling with bullets

The game is fun and addictive. Loved the 8bit style and the music.

fun

lol this is great

(+4)

I have a weird addiction to this game, it is just such a shame i have the luck of a half baked potato

(+1)

Omg I was doing so well but then I got shot at full health and died instantly, didn't even tell me it was going to be a fatal shot

you probably got crit hit and it dealt double what it would have done

Hey there, OneFourtySevenAM here, and I just played your game for a video series I have called "Indie Picks". If you're at all interested in seeing what I thought of your game, feel free to watch the video.

(1 edit)

how do u mute the music i havent played in a while and forgot everything about this game,its also in a diffrent laguage please help

Is the biggest revolver only 9 rounds?

(+5)

pardner if you only have heard about 9 rounds being the biggest you aren't prepared for what i am about to say

(-2)

asking for updates and suggestions is pointless cuz the creator is offline... for now

if he is online he wouldn't add anything anyways maybe

if he is gonna add anything it would either be a stats screen, ( which probably already exist but you can't find it ) a hard mode, ( if the game was too easy for you lucky people ) more items, or a easy mode ( for unlucky people )

pls help game to hard give me tips pls also there is a bug with either 101% misfire and dodge or -1% misfire and dodge that you will never get hit

(-1)

One word:
Pain

(+9)

This is rng hell

(+1)

yep

(+4)

i did a run without ever getting hit once!

Very impressive.

hello Mignola!

(+1)

https://itch.io/post/2802164

(+1)

how do you get past the beginning upgrade screen

idk ask the devs

(+3)

i finally won, after all this time

(+6)

This really is a "spin to win" situation haha......ha.....I'm sry.

(+4)

...I will find you and we will play the real version of this game

(+1)

Well tell me..do you feel lucky puke?

(+2)

Does this answer your question?  *loads six bullets* *pulls trigger* *click*

*takes gun* yknow the great thing about luck *pulls trigger**click* if you belivle in it it will always be there *pulls trigger* *click* And if you don't have fear *pulls trigger* *click* then you'll be even more lucky *hands gun back*

you shall fear me, for i have the worst aim in the world

i beat the game yay

(+2)

It’s a really good game with full of potential, but the only thing I don’t like at all, is the luck, you can take 3 times at a row the only bullet you’ve placed in the first revolver. It’s really aleatory ? I don’t think so.

Ah yes, the best way to level up.

I'd like to speak with you about publishing your title but find no information about how to contact you online. Please speak with me at alex@gamesplanet.com cheers"!

(1 edit)

after a certain amount of tries it gives me a crash error message (all very similar to this), so i cant beat the game

___________________________________________
############################################################################################
FATAL ERROR in
action number 1
of Other Event: User Defined 0
for object o_inventory_slot:

DoSub :2: undefined value
at gml_Object_o_inventory_slot_Other_10
############################################################################################
--------------------------------------------------------------------------------------------
stack frame is
gml_Object_o_inventory_slot_Other_10 (line -1)
called from - gml_Script___inventoryrebuild (line -1) - <unknown source line>
gml_Script___after_shoot
gml_Object_o_knight_Other_7

(4 edits) (+3)

My thoughts: The game indicates stats for a lof of things, like health, regen, bullet damage, but nowhere in the game can you actually see how much health you have (numerically), how much damage a bullet will do, what your current regen is. While the game is very simple, a simple stats screen so you could see what your actual dodge chance, health, or incoming bullet damage is would make some nice quality of life improvements so it was not just guesswork with how the skills stack, or how useful some items are / what the base stats are. For a Ludem Dare entry its quite a  nice little game, definitely worthy of experiencing.

Spoiler / Balance issue:

Once you have a high capacity revolver you can pretty much play the rest of the game without taking a hit by using insight. From there a few minor items or skill upgrades and you'll have no need to rely on dodging, misfires, health / regen again.

(+1)

i love this game, makes you think the game is rng but I saw the patterns that exist with each spin of the gun, quite good actually.

It's a really rad game! I love playing it! Sometimes it'll kill the knight with out warning me i'm on fatal shot, but other wise it's the best!!! Very very addictive!!

Fun! But very dark theme. 

Indeed

(+3)

Accidentally sold my gun before buying the upgrade first. 10/10 would dance merrily in the fields again.

how do you accidentally sell your gun??

that's an ending? thanks for sharing

Wow! Thank you for showing me the real ending

One of my favorite games to play to pass the time, love the style and love the gameplay! Keep coming back to this game to try a whole different strategy and test my odds in this awesome game.

(+6)

OMFG YOU CAN JUST SELL THE GUN

Well this is a revelation. :|

Deleted post

Great gambling game, really enjoyed it.

it's funny :) , very good job! 

How the fuck do I play?

(+1)

Make sure gun is in gun slot (below map), put a bullet in the chamber, then spin the chamber, then press the trigger.

Great crazy idea implemented very well into an addicted adventure of a game.

(+3)(-1)

I made it to the final!!!!!

The most important strategies:

1. Buy 10-bullet revolver

2. Learn heal and then mana regen.

3. Buy HP regen items and increase maximum HP both by skills and items 

(+1)

or... insight + ten revolver + mana regen (a lot of mana regen)

(2 edits)

Does spinning between each shot increases the survivability or the probability is reset anyway?

Great game and concept, interface maybe not very intuitive. Lacks some info too (like when you go back to a previous square, a bullet is always coming out? What?)

technically, mathswise you'll lose less mana from using intuition by not spinning, but since the revolver spins per shot, you'll slowly get closer to the actual bullet.

How do I get it on android?

It was hard for me because it was a game of chance.

한줄평: 운빨좆망겜

Deleted 55 days ago
(+2)

I can not stop until I have won. I actually made it one square away from the final destination. This game is well made and decently balanced, picking the right supplies and upgrades are critical to getting far in the game. 

Spoiler:  

If struggling to get far I highly recommend first purchase is being bigger gun, if you can a 10 chamber first thats great but at least start with the 8 chamber. Now the first path of upgrades needs to be +5 Health and then the next one after that for 6 exp points is the Cross that gives you 100 hit points for 15 mana. You will be able to leave the first area with 6 mana so after the +5 upgrade you will be able to get the cross after first or second shot in the 2nd area. Just keep restarting until your able to get that together safely. 

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